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NetDisc360 docs

NetDisc360 serves the Xbox 360 games on your PC or NAS to the console over NetISO, and puts a tile for each one in Aurora. For a summary and a quick start, see the NetDisc360 project page.

  • What you need: the console, the plugins and the PC or NAS side.
  • Install: set up the console, start the server on Windows, and turn on the console.
  • Docker: run the server on Linux, a NAS or a Raspberry Pi, with every setting.
  • Playing: the loading screen, install discs and disc swaps.
  • Speed: load games as fast as your network allows with NetIsoTiles.ini.
  • How many games fit: how much space each game takes on the console.
  • Troubleshooting: what to check when something doesn’t work.
  • Updating and backups: new versions and copies of your settings.
  • Security: logins, passwords, ports and what goes online.
  • The server in detail: what the server does, its command-line options, cover art, Aurora’s Xbox 360 category, extracted games and install discs.
  • Limitations: what isn’t supported.
  • NetISO Sync: game folders for other NetISO servers.
  • How it works: what happens on the console when you pick a game, and what NetIsoTiles.xex changes in the NetISO plugin.
  • Build from source: building the server, the plugin and the launchers.
  • NetISO and its plugin NetISO.xex by cOz. This project doesn’t include or modify the plugin’s file; NetIsoTiles.xex patches it in memory at run time.
  • netiso-srv by tuxuser, whose protocol behaviour the server follows.
  • Aurora by Phoenix.
  • Dear ImGui (MIT, third_party/imgui/LICENSE.txt) and the Roboto font (Apache 2.0, third_party/fonts/LICENSE-Roboto.txt) for the loading screen.
  • Lucide icons (ISC, third_party/lucide/LICENSE) for the dashboard. Its covers come from XboxUnity, through the XboxUnity-Scraper archive.

Xbox and Xbox 360 are trademarks of Microsoft. This project is not affiliated with Microsoft, cOz or Team Phoenix. Use it only with games you own.

MIT. The files in third_party/ keep their own licenses.